TransformTo
BAffineTransform TransformTo(coordinate_space basis) const;
fPerspective->TransformTo(fLeftTop, fRightTop, fLeftBottom, fRightBottom);
void TransformTo(BPoint leftTop, BPoint rightTop,
fTransformBox->TransformTo(fNewLeftTop, fNewRightTop, fNewLeftBottom, fNewRightBottom);
fTransformer->TransformTo(fNewLeftTop, fNewRightTop, fNewLeftBottom, fNewRightBottom);
fTransformBox->TransformTo(fOldLeftTop, fOldRightTop, fOldLeftBottom, fOldRightBottom);
fTransformer->TransformTo(fOldLeftTop, fOldRightTop, fOldLeftBottom, fOldRightBottom);
view->TransformTo(B_VIEW_COORDINATES).Apply(points, 4);
transform = transform.PreMultiplyInverse(parent->TransformTo(B_VIEW_COORDINATES));
void TransformTo(BPoint leftTop, BPoint rightTop,