TransformPointsBox
_SetTransformBox(new TransformPointsBox(fCanvasView,
PathManipulator::_SetTransformBox(TransformPointsBox* transformBox)
TransformPointsBox* fTransformBox;
class TransformPointsBox;
TransformPointsBox* transformBox);
TransformPointsBox::MakeCommand(const char* commandName)
TransformPointsBox::Cancel()
TransformPointsBox::TransformPointsBox(CanvasView* view,
TransformPointsBox::~TransformPointsBox()
TransformPointsBox::ObjectChanged(const Observable* object)
TransformPointsBox::Update(bool deep)
class TransformPointsBox : public CanvasTransformBox {
TransformPointsBox(
virtual ~TransformPointsBox();