TransformAndClipRect
BRect clipped = fPainter->TransformAndClipRect(r);
BRect clipped = fPainter->TransformAndClipRect(r);
DrawTransaction transaction(this, fPainter->TransformAndClipRect(clipped));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(clipped));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(touched));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(touched));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(touched));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(viewRect));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(clipped));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(r));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(clipped));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(clipped));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(bounds));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(bounds));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(clipped));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(r));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(clipped));
DrawTransaction transaction(this, fPainter->TransformAndClipRect(r));
BRect clipped = fPainter->TransformAndClipRect(r.Frame());
BRect clipped = fPainter->TransformAndClipRect(r.Frame());
inline BRect TransformAndClipRect(BRect rect) const;