Top
YTab* Top() const;
YTab* Top() const;
YTab* Top() const;
inline float Top() const;
((fClip.Top() << 0) & C_RADEON_CAP0_V_START) |
((fVBIClip.Top() << 0) & C_RADEON_CAP0_VBI_V_START) |
int Top() const;
bool Top() const { return fTop; };
bool top = fBarView->Top();
bool top = fBarView->Top();
if (fBarView->Top()) {
&& !fBarView->Top()) {
&& newTop == fBarView->Top() && newState == fBarView->State()) {
.Add(fQueryField, layout->Left(), layout->Top())
int32 index = IndexOf(BPoint(0.0, item->Top()));
frameTop = ItemAt(mid)->Top();
frame.top = item->Top();
top = layout->Top();
archiver.AddArchivable(kTabsField, area->Top());
return area->Top();
return area->Top();
YTab* top = Top();
top = area->Top();
top = currentArea->Top();
top = currentArea->Top();
YTab* bottom = currentArea->Top();
top = currentArea->Top();
top = currentArea->Top();
YTab* bottom = currentArea->Top();
return fLS->AddConstraint(-1.0, fTop, 1.0, fBottom, factor, area->Top(),
_Init(ls, column->Left(), row->Top(), column->Right(),
if (row->fTop.Get() == area->Top()
row = new Row(fLinearSpec, area->Top(), area->Bottom());
float height = layout->Bottom()->Value() - layout->Top()->Value();
fStack.Remove(Top());
Statement* top = Top();
if (Top() == NULL) {
GroupStatement openStatement(Top());
if (Top() != NULL) {
Top()->GetKeywordString() << " " <<
Top()->GetOptionString() << "\n";
} while (Top() != NULL);
Statement* Top();
Area* a1 = layout->AddView(button1, layout->Left(), layout->Top(),
fLayout->AddView(button1, fLayout->Left(), fLayout->Top(),
fLayout->AddView(button2, fLayout->RightOf(button1), fLayout->Top(),
.Add(button1, fLayout->Left(), fLayout->Top())
.Add(button1, layout1->Left(), layout1->Top(),
.Add(button4, fLayout2->Left(), fLayout2->Top(), xTabs[0])
fLayout->AddView(button1, fLayout->Left(), fLayout->Top(),
fLayout->AddView(button1, fLayout->Left(), fLayout->Top(),
.AddAbove(button1, layout->Top(), layout->Left())
Row* r1 = layout->AddRow(layout->Top(), NULL);
.Add(button1, fLayout->Left(), fLayout->Top(), fLayout->Right())
.Add(button1, layout->Left(), layout->Top())