ToUInt8
uint8 ToUInt8() const;
value.fPrimitive.SetTo((uint8)~fPrimitive.ToUInt8());
result = lhs.fPrimitive.ToUInt8() < temp.fPrimitive.ToUInt8();
result = lhs.fPrimitive.ToUInt8() > temp.fPrimitive.ToUInt8();
result = lhs.fPrimitive.ToUInt8() == temp.fPrimitive.ToUInt8();
fPrimitive.SetTo(fPrimitive.ToUInt8());
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
+ temp.fPrimitive.ToUInt8()));
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
- temp.fPrimitive.ToUInt8()));
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
/ temp.fPrimitive.ToUInt8()));
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
* temp.fPrimitive.ToUInt8()));
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
% temp.fPrimitive.ToUInt8()));
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
& temp.fPrimitive.ToUInt8()));
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
| temp.fPrimitive.ToUInt8()));
fPrimitive.SetTo((uint8)(fPrimitive.ToUInt8()
^ temp.fPrimitive.ToUInt8()));
value.fPrimitive.SetTo((uint8)-fPrimitive.ToUInt8());
snprintf(buffer, bufferSize, "0x%02x", value.ToUInt8());
value.Type() == B_INT8_TYPE ? value.ToUInt8() :