ToLatestUserUsageConditionsWindow
ToLatestUserUsageConditionsWindow* window
= new ToLatestUserUsageConditionsWindow(this, fModel, userDetail);
ToLatestUserUsageConditionsWindow::~ToLatestUserUsageConditionsWindow()
ToLatestUserUsageConditionsWindow::_InitUiControls()
ToLatestUserUsageConditionsWindow::_EnableMutableControls()
ToLatestUserUsageConditionsWindow::MessageReceived(BMessage* message)
ToLatestUserUsageConditionsWindow::QuitRequested()
ToLatestUserUsageConditionsWindow::_SetWorkerThread(thread_id thread)
ToLatestUserUsageConditionsWindow::_SetWorkerThreadLocked(thread_id thread)
ToLatestUserUsageConditionsWindow::_FetchData()
ToLatestUserUsageConditionsWindow::_FetchDataThreadEntry(void* data)
ToLatestUserUsageConditionsWindow* win
= reinterpret_cast<ToLatestUserUsageConditionsWindow*>(data);
ToLatestUserUsageConditionsWindow::_FetchDataPerform()
ToLatestUserUsageConditionsWindow::_NotifyFetchProblem()
ToLatestUserUsageConditionsWindow::_Agree()
ToLatestUserUsageConditionsWindow::_AgreeThreadEntry(void* data)
ToLatestUserUsageConditionsWindow* win
= reinterpret_cast<ToLatestUserUsageConditionsWindow*>(data);
ToLatestUserUsageConditionsWindow::_AgreePerform()
ToLatestUserUsageConditionsWindow::_HandleAgreeFailed()
ToLatestUserUsageConditionsWindow::_DisplayData(const UserUsageConditions& userUsageConditions)
ToLatestUserUsageConditionsWindow::_HandleViewUserUsageConditions()
ToLatestUserUsageConditionsWindow::_HandleLogout()
ToLatestUserUsageConditionsWindow::_HandleAgree()
ToLatestUserUsageConditionsWindow::ToLatestUserUsageConditionsWindow(BWindow* parent, Model& model,
class ToLatestUserUsageConditionsWindow : public BWindow {
ToLatestUserUsageConditionsWindow(
virtual ~ToLatestUserUsageConditionsWindow();