ToInt8
int8 ToInt8() const;
value.fPrimitive.SetTo((int8)~fPrimitive.ToInt8());
result = lhs.fPrimitive.ToInt8() < temp.fPrimitive.ToInt8();
result = lhs.fPrimitive.ToInt8() > temp.fPrimitive.ToInt8();
result = lhs.fPrimitive.ToInt8() == temp.fPrimitive.ToInt8();
fPrimitive.SetTo(fPrimitive.ToInt8());
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
+ temp.fPrimitive.ToInt8()));
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
- temp.fPrimitive.ToInt8()));
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
/ temp.fPrimitive.ToInt8()));
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
* temp.fPrimitive.ToInt8()));
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
% temp.fPrimitive.ToInt8()));
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
& temp.fPrimitive.ToInt8()));
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
| temp.fPrimitive.ToInt8()));
fPrimitive.SetTo((int8)(fPrimitive.ToInt8()
^ temp.fPrimitive.ToInt8()));
value.fPrimitive.SetTo((int8)-fPrimitive.ToInt8());
value.Type() == B_INT8_TYPE ? value.ToInt8() :