ToFloat
float ToFloat() const;
result = lhs.fPrimitive.ToFloat() < temp.fPrimitive.ToFloat();
result = lhs.fPrimitive.ToFloat() > temp.fPrimitive.ToFloat();
result = lhs.fPrimitive.ToFloat() == temp.fPrimitive.ToFloat();
fPrimitive.SetTo(fPrimitive.ToFloat());
fPrimitive.SetTo(fPrimitive.ToFloat()
+ temp.fPrimitive.ToFloat());
fPrimitive.SetTo(fPrimitive.ToFloat()
- temp.fPrimitive.ToFloat());
fPrimitive.SetTo(fPrimitive.ToFloat()
/ temp.fPrimitive.ToFloat());
fPrimitive.SetTo(fPrimitive.ToFloat()
* temp.fPrimitive.ToFloat());
value.fPrimitive.SetTo(-fPrimitive.ToFloat());
snprintf(buffer, sizeof(buffer), "%f", variantValue.ToFloat());
snprintf(buffer, sizeof(buffer), "%f", fValue.ToFloat());