Symbol: ThreadSchedulingState
src/apps/debuganalyzer/gui/main_window/SchedulingPage.cpp
1414
Model::ThreadSchedulingState* info = fState.LookupThread(event->thread);
src/apps/debuganalyzer/gui/main_window/SchedulingPage.cpp
1425
info = new(std::nothrow) Model::ThreadSchedulingState(thread);
src/apps/debuganalyzer/gui/main_window/SchedulingPage.cpp
1449
Model::ThreadSchedulingState* thread = fState.LookupThread(
src/apps/debuganalyzer/gui/main_window/SchedulingPage.cpp
1531
Model::ThreadSchedulingState* thread = fState.LookupThread(
src/apps/debuganalyzer/gui/main_window/SchedulingPage.cpp
1561
Model::ThreadSchedulingState* thread = fState.LookupThread(
src/apps/debuganalyzer/model/Model.cpp
531
ThreadSchedulingState* threadState
src/apps/debuganalyzer/model/Model.cpp
532
= new(std::nothrow) ThreadSchedulingState(*compactThreadState);
src/apps/debuganalyzer/model/Model.cpp
546
ThreadSchedulingState* state = fThreadStates.Clear(true);
src/apps/debuganalyzer/model/Model.cpp
548
ThreadSchedulingState* next = state->next;
src/apps/debuganalyzer/model/Model.cpp
557
Model::SchedulingState::DeleteThread(ThreadSchedulingState* thread)
src/apps/debuganalyzer/model/Model.cpp
576
ThreadSchedulingState* threadState = it.Next();) {
src/apps/debuganalyzer/model/Model.cpp
599
ThreadSchedulingState* threadState = it.Next();) {
src/apps/debuganalyzer/model/Model.h
1481
Model::ThreadSchedulingState::ThreadSchedulingState(
src/apps/debuganalyzer/model/Model.h
1488
Model::ThreadSchedulingState::ThreadSchedulingState(Thread* thread)
src/apps/debuganalyzer/model/Model.h
1514
Model::ThreadSchedulingState*
src/apps/debuganalyzer/model/Model.h
1522
Model::SchedulingState::InsertThread(ThreadSchedulingState* thread)
src/apps/debuganalyzer/model/Model.h
1529
Model::SchedulingState::RemoveThread(ThreadSchedulingState* thread)
src/apps/debuganalyzer/model/Model.h
50
struct ThreadSchedulingState;
src/apps/debuganalyzer/model/Model.h
568
struct Model::ThreadSchedulingState : CompactThreadSchedulingState {
src/apps/debuganalyzer/model/Model.h
569
ThreadSchedulingState* next;
src/apps/debuganalyzer/model/Model.h
572
inline ThreadSchedulingState(
src/apps/debuganalyzer/model/Model.h
574
inline ThreadSchedulingState(Thread* thread);
src/apps/debuganalyzer/model/Model.h
580
typedef ThreadSchedulingState ValueType;
src/apps/debuganalyzer/model/Model.h
585
size_t Hash(const ThreadSchedulingState* value) const
src/apps/debuganalyzer/model/Model.h
588
bool Compare(thread_id key, const ThreadSchedulingState* value) const
src/apps/debuganalyzer/model/Model.h
591
ThreadSchedulingState*& GetLink(ThreadSchedulingState* value) const
src/apps/debuganalyzer/model/Model.h
608
inline ThreadSchedulingState* LookupThread(thread_id threadID) const;
src/apps/debuganalyzer/model/Model.h
609
inline void InsertThread(ThreadSchedulingState* thread);
src/apps/debuganalyzer/model/Model.h
610
inline void RemoveThread(ThreadSchedulingState* thread);
src/apps/debuganalyzer/model/Model.h
614
virtual void DeleteThread(ThreadSchedulingState* thread);
src/apps/debuganalyzer/model_loader/ModelLoader.cpp
170
: Model::ThreadSchedulingState {
src/apps/debuganalyzer/model_loader/ModelLoader.cpp
174
Model::ThreadSchedulingState(thread),
src/apps/debuganalyzer/model_loader/ModelLoader.cpp
293
Model::ThreadSchedulingState* thread
src/apps/debuganalyzer/model_loader/ModelLoader.cpp
301
virtual void DeleteThread(Model::ThreadSchedulingState* thread)