ThreadListView
.Add(fThreadListView = ThreadListView::Create(fTeam, this))
ThreadListView* fThreadListView;
class TeamWindow : public BWindow, ThreadListView::Listener,
ThreadListView::ThreadListView(Team* team, Listener* listener)
ThreadListView::~ThreadListView()
/*static*/ ThreadListView*
ThreadListView::Create(Team* team, Listener* listener)
ThreadListView* self = new ThreadListView(team, listener);
ThreadListView::UnsetListener()
ThreadListView::SetThread(Thread* thread)
ThreadListView::MessageReceived(BMessage* message)
ThreadListView::LoadSettings(const BMessage& settings)
ThreadListView::SaveSettings(BMessage& settings)
ThreadListView::ThreadAdded(const Team::ThreadEvent& event)
class ThreadListView::ThreadsTableModel : public TableModel,
ThreadListView::ThreadRemoved(const Team::ThreadEvent& event)
ThreadListView::ThreadStateChanged(const Team::ThreadEvent& event)
ThreadListView::TableSelectionChanged(Table* table)
ThreadListView::_Init()
ThreadListView::Listener::~Listener()
class ThreadListView : public BGroupView, private Team::Listener,
ThreadListView(Team* team, Listener* listener);
~ThreadListView();
static ThreadListView* Create(Team* team, Listener* listener);
class ThreadListView::Listener {