ThreadAdded
virtual void ThreadAdded(const Team::ThreadEvent& event);
virtual void ThreadAdded(const Team::ThreadEvent& event);
virtual void ThreadAdded(const Team::ThreadEvent& event);
virtual void ThreadAdded(const Team::ThreadEvent& event);
virtual void ThreadAdded(const Team::ThreadEvent& event);
listener->ThreadAdded(ThreadEvent(TEAM_EVENT_THREAD_ADDED, thread));