ThreadActionRequested
virtual void ThreadActionRequested(thread_id threadID,
virtual void ThreadActionRequested(thread_id threadID,
context.GetUserInterfaceListener()->ThreadActionRequested(thread->ID(),
context.GetUserInterfaceListener()->ThreadActionRequested(thread->ID(),
fListener->ThreadActionRequested(fActiveThread, message->what,
virtual void ThreadActionRequested(Thread* thread,
fListener->ThreadActionRequested(
fListener->ThreadActionRequested(
fListener->ThreadActionRequested(
fListener->ThreadActionRequested(
fListener->ThreadActionRequested(fActiveThread->ID(),
fListener->ThreadActionRequested(thread->ID(), action, address);
virtual void ThreadActionRequested(::Thread* thread,
fListener->ThreadActionRequested(fTargetThread, MSG_THREAD_STOP);
fListener->ThreadActionRequested(thread->ID(), MSG_THREAD_STOP);