TeamUserTimeUserTimer
struct TeamUserTimeUserTimer : public UserTimer {
TeamUserTimeUserTimer(team_id teamID);
~TeamUserTimeUserTimer();
DoublyLinkedListLink<TeamUserTimeUserTimer> fCPUTimeListLink;
&TeamUserTimeUserTimer::fCPUTimeListLink> > TeamUserTimeUserTimerList;
using BKernel::TeamUserTimeUserTimer;
void UserTimerActivated(TeamUserTimeUserTimer* timer)
TeamUserTimeUserTimer* timer)
timer = new(std::nothrow) TeamUserTimeUserTimer(team->id);
TeamUserTimeUserTimer* timer = it.Next();) {
TeamUserTimeUserTimer::TeamUserTimeUserTimer(team_id teamID)
TeamUserTimeUserTimer::~TeamUserTimeUserTimer()
TeamUserTimeUserTimer::Schedule(bigtime_t nextTime, bigtime_t interval,
TeamUserTimeUserTimer::GetInfo(bigtime_t& _remainingTime, bigtime_t& _interval,
TeamUserTimeUserTimer::Deactivate()
TeamUserTimeUserTimer::Check()
while (TeamUserTimeUserTimer* timer = fUserTimeUserTimers.Head())