TeamMemory
TeamMemory* fTeamMemory;
class TeamMemory;
Architecture(TeamMemory* teamMemory,
Team(team_id teamID, TeamMemory* teamMemory,
TeamMemory* GetTeamMemory() const
TeamMemory* fTeamMemory;
class TeamMemory;
class TeamMemory : public BReferenceable {
virtual ~TeamMemory();
Architecture::Architecture(TeamMemory* teamMemory, uint8 addressSize,
ArchitectureX86::ArchitectureX86(TeamMemory* teamMemory)
ArchitectureX86(TeamMemory* teamMemory);
ArchitectureX8664::ArchitectureX8664(TeamMemory* teamMemory)
ArchitectureX8664(TeamMemory* teamMemory);
TeamMemory* memory = fTeam->GetTeamMemory();
TeamMemory* memory = fTeam->GetTeamMemory();
TeamMemory* fTeamMemory;
Architecture* architecture, TeamMemory* teamMemory)
TeamMemory* teamMemory)
class TeamMemory;
class DebuggerInterface : public TeamMemory {
TeamMemory* teamMemory,
TeamMemory* fTeamMemory;
TeamMemory* teamMemory,
TeamMemory* fTeamMemory;
class TeamMemory;
TeamMemory* teamMemory, TeamMemoryBlock* memoryBlock)
TeamMemory* teamMemory, target_addr_t address, void* data,
Team::Team(team_id teamID, TeamMemory* teamMemory, Architecture* architecture,
TeamMemory::~TeamMemory()
TeamMemory::ReadMemoryString(target_addr_t address, size_t maxLength,
ValueLoader::ValueLoader(Architecture* architecture, TeamMemory* teamMemory,
class TeamMemory;
TeamMemory* teamMemory,
TeamMemory* fTeamMemory;