TargetHostInterface
TargetHostInterface* interface);
class TargetHostInterface : public BLooper, private TeamDebugger::Listener {
TargetHostInterface();
virtual ~TargetHostInterface();
class TargetHostInterface::Listener
class TargetHostInterface;
TargetHostInterface*& _interface) const
class TargetHostInterfaceRoster : private TargetHostInterface::Listener {
TargetHostInterface*& _interface);
TargetHostInterface* ActiveInterfaceAt(int32 index) const;
TargetHostInterface* interface);
typedef BObjectList<TargetHostInterface> InterfaceList;
status_t _ShowStartTeamWindow(TargetHostInterface* interface);
status_t _StartNewTeam(TargetHostInterface* interface,
TargetHostInterface* hostInterface;
TargetHostInterface* interface = NULL;
TargetHostInterface* iface = roster->ActiveInterfaceAt(i);
TargetHostInterface* interface;
TargetHostInterface* interface;
TargetHostInterface* hostInterface = TargetHostInterfaceRoster::Default()
Debugger::_ShowStartTeamWindow(TargetHostInterface* interface)
TargetHostInterface* hostInterface = TargetHostInterfaceRoster::Default()
Debugger::_StartNewTeam(TargetHostInterface* interface, const char* path,
TargetHostInterface* hostInterface
TargetHostInterface* hostInterface
TargetHostInterface* hostInterface
TargetHostInterface* interface;
TeamsListView::SelectedInterfaceChanged(TargetHostInterface* interface)
TeamsListView::_SetInterface(TargetHostInterface* interface)
TargetHostInterface* interface);
void _SetInterface(TargetHostInterface* interface);
TargetHostInterface* fInterface;
class TargetHostInterface;
TargetHostInterface* interface;
TargetHostInterface* interface = roster->ActiveInterfaceAt(i);
TeamsWindow::_NotifySelectedInterfaceChanged(TargetHostInterface* interface)
class TargetHostInterface;
TargetHostInterface* interface);
TargetHostInterface* fTargetHostInterface;
TargetHostInterface* interface) = 0;
TargetHostInterface* interface;
StartTeamWindow::StartTeamWindow(TargetHostInterface* hostInterface)
StartTeamWindow::Create(TargetHostInterface* hostInterface)
class TargetHostInterface;
TargetHostInterface* hostInterface);
static StartTeamWindow* Create(TargetHostInterface* hostInterface);
TargetHostInterface* fTargetHostInterface;
TargetHostInterface* hostInterface;
TargetHostInterface::TeamDebuggerAt(int32 index) const
TargetHostInterface::FindTeamDebugger(team_id team) const
TargetHostInterface::AddTeamDebugger(TeamDebugger* debugger)
TargetHostInterface::RemoveTeamDebugger(TeamDebugger* debugger)
TargetHostInterface::AddListener(Listener* listener)
AutoLocker<TargetHostInterface> interfaceLocker(this);
TargetHostInterface::RemoveListener(Listener* listener)
AutoLocker<TargetHostInterface> interfaceLocker(this);
TargetHostInterface::Quit()
TargetHostInterface::MessageReceived(BMessage* message)
TargetHostInterface::TeamDebuggerStarted(TeamDebugger* debugger)
AutoLocker<TargetHostInterface> locker(this);
TargetHostInterface::TeamDebuggerRestartRequested(TeamDebugger* debugger)
TargetHostInterface::TeamDebuggerQuit(TeamDebugger* debugger)
AutoLocker<TargetHostInterface> interfaceLocker(this);
TargetHostInterface::_StartTeamDebugger(team_id teamID,
TargetHostInterface::_NotifyTeamDebuggerStarted(TeamDebugger* debugger)
TargetHostInterface::_NotifyTeamDebuggerQuit(TeamDebugger* debugger)
TargetHostInterface::_CompareDebuggers(const TeamDebugger* a,
TargetHostInterface::Listener::~Listener()
TargetHostInterface::Listener::TeamDebuggerStarted(TeamDebugger* debugger)
TargetHostInterface::Listener::TeamDebuggerQuit(TeamDebugger* debugger)
TargetHostInterface::Listener::TargetHostInterfaceQuit(
TargetHostInterface* interface)
TargetHostInterface::TargetHostInterface()
TargetHostInterface::~TargetHostInterface()
TargetHostInterface::StartTeamDebugger(const TeamDebuggerOptions& options)
AutoLocker<TargetHostInterface> interfaceLocker(this);
TargetHostInterface::CountTeamDebuggers() const
Settings* settings, TargetHostInterface*& _interface)
TargetHostInterface* interface;
TargetHostInterface*
TargetHostInterface* interface)
TargetHostInterface::Listener(),
for (int32 i = 0; TargetHostInterface* interface
TargetHostInterface(),
class LocalTargetHostInterface : public TargetHostInterface {
TargetHostInterface*& _interface) const
TargetHostInterface*& _interface) const;
TargetHostInterface(),
class NetworkTargetHostInterface : public TargetHostInterface {
TargetHostInterface*& _interface) const
TargetHostInterface*& _interface) const;