TableCellRenderer
TableCellValueRenderer* cellRenderer = node->TableCellRenderer();
TableCellValueRenderer* renderer = node->TableCellRenderer();
TableCellValueRenderer* renderer = node->TableCellRenderer();
&& node->TableCellRenderer() != NULL) {
node->TableCellRenderer()->RenderValue(node->GetValue(),
&& node->TableCellRenderer() != NULL) {
return node->TableCellRenderer()->PreferredValueWidth(