TabAt
virtual BTab* TabAt(int32 index) const;
float tabLabelWidth = StringWidth(TabAt(i)->Label());
+ ((VolumeTab*)TabAt(i))->IconWidth();
float iconWidth = ((VolumeTab*)TabAt(i))->IconWidth();
for (int j = 0; VolumeTab* item = (VolumeTab*)TabAt(j); j++) {
for (int i = 0; VolumeTab* item = (VolumeTab*)TabAt(i); i++) {
for (int i = 0; VolumeTab* item = (VolumeTab*)TabAt(i); i++) {
for (int i = 0; VolumeTab* item = (VolumeTab*)TabAt(i); i++) {
fListTabs->TabAt(TAB_PROMINENT_PACKAGES)
TabAt(TAB_ABOUT)->SetLabel(B_TRANSLATE("About"));
TabAt(TAB_RATINGS)->SetLabel(B_TRANSLATE("Ratings"));
TabAt(TAB_CHANGELOG)->SetLabel(B_TRANSLATE("Changelog"));
TabAt(TAB_CONTENTS)->SetLabel(B_TRANSLATE("Contents"));
TabAt(TAB_CHANGELOG)->SetEnabled(enableChangelogTab);
TabAt(TAB_CONTENTS)->SetEnabled(enableContentsTab);
TabAt(TAB_RATINGS)->SetEnabled(enableUserRatingsTab);
BTab *tab = fTabView->TabAt(fTabView->Selection());
fTabView->TabAt(index)->SetLabel(session->title.title);
TabView* TabAt(int32 index) const;
TabView* tab = fTabContainerView->TabAt(i);
TabView* tab = fTabContainerView->TabAt(tabIndex);
WebTabView* tab = dynamic_cast<WebTabView*>(fTabContainerView->TabAt(
x += StringWidth(TabAt(i)->Label()) + padding;
offset + x + StringWidth(TabAt(index)->Label()) + padding,
offset + x + StringWidth(TabAt(index)->Label()) + padding,
+ StringWidth(TabAt(index)->Label()) + padding);
+ StringWidth(TabAt(index)->Label()) + padding);
float tabWidth = StringWidth(TabAt(i)->Label()) + padding;
BTab* tab = TabAt(tabIndex);
if (TabAt(index) == tab)
delete TabAt(i);
BTab* tab = TabAt(i);
BTab* tab = TabAt(Selection());
tab = TabAt(index);
if (TabAt (fFocus) != NULL)
TabAt(fFocus)->MakeFocus(false);
if (TabAt(tab) != NULL){
TabAt(tab)->MakeFocus(true);
TabAt(fFocus)->MakeFocus(false);
TabAt(fFocus)->DrawFocusMark(this, TabFrame(fFocus));
TabAt(i)->DrawTab(this, tabFrame,
tabView->TabAt(0)->SetLabel(B_TRANSLATE("Accounts"));
tabView->TabAt(1)->SetLabel(B_TRANSLATE("Settings"));
return TabAt(index)->View();
BTab* fadeTab = TabAt(0);
BTab* modulesTab = TabAt(1);
int tab = decorator->TabAt(where);
return TabAt(tab)->look;
return TabAt(tab)->flags;
virtual int32 TabAt(const BPoint& where) const;
Decorator::Tab* TabAt(int32 index) const
decorator->TabAt(windowIndex));
= static_cast<DefaultDecorator::Tab*>(decorator->TabAt(
Decorator::Tab* tab = parentWindow->Decorator()->TabAt(