TCP_SOCKET_STATE_OPEN
error = _WaitForState(TCP_SOCKET_STATE_OPEN, 1000000LL);
if (packet == NULL && fRemoteState != TCP_SOCKET_STATE_OPEN)
if (packet == NULL && fRemoteState != TCP_SOCKET_STATE_OPEN)
fState = fRemoteState = TCP_SOCKET_STATE_OPEN;
} else if (fState == TCP_SOCKET_STATE_OPEN) {