TLiveWindowMenu
fWindowMenu = new TLiveWindowMenu(B_TRANSLATE("Window"), this);
TLiveWindowMenu::TLiveWindowMenu(const char* label, const BContainerWindow* window)
TLiveWindowMenu::~TLiveWindowMenu()
TLiveWindowMenu::Update()
class TLiveWindowMenu : public TLiveMenu, public TLiveMixin {
TLiveWindowMenu(const char* label, const BContainerWindow* window);
virtual ~TLiveWindowMenu();