TIconView
TIconView* IconView();
TIconView* iconView)
TIconView* fIconView;
fIconView = new TIconView(rect, manager, this);
TIconView(BRect frame, TSwitchManager* manager,
virtual ~TIconView();
inline TIconView*
TIconView::TIconView(BRect frame, TSwitchManager* manager,
TIconView::~TIconView()
TIconView::KeyDown(const char* /*bytes*/, int32 /*numBytes*/)
TIconView::AnimateIcon(const BBitmap* start, const BBitmap* end)
TIconView::Update(int32 previous, int32 current,
TIconView::CenterOn(int32 index)
TIconView::ItemAtPoint(BPoint point) const
TIconView::ScrollTo(BPoint where)
TSwitcherWindow* window, TIconView* iconView);
TIconView::IndexAt(int32 slot) const
TIconView::SlotOf(int32 index) const
TIconView::FrameOf(int32 index) const
TIconView::DrawTeams(BRect update)
TIconView::Draw(BRect update)
TIconView::MouseDown(BPoint where)
TIconView::Pulse()
TIconView* fIconView;
TIconView::Showing()
TIconView::Hiding()
class TIconView;