THREAD_STATE_RUNNING
case THREAD_STATE_RUNNING:
if (thread->State() != THREAD_STATE_RUNNING) {
case THREAD_STATE_RUNNING:
? fThread->State() != THREAD_STATE_RUNNING
_SetThreadState(THREAD_STATE_RUNNING, NULL, THREAD_STOPPED_UNKNOWN,
fThread->SetState(THREAD_STATE_RUNNING);
case THREAD_STATE_RUNNING: