TARGET_IS_PARENT
if (fRelation == TARGET_IS_PARENT)
fRelation = TARGET_IS_PARENT;
if (fRelation == TARGET_IS_PARENT)
if (fRelation == TARGET_IS_PARENT) {
if (item->relation == BDragger::TARGET_IS_PARENT
if (relation == BDragger::TARGET_IS_PARENT
relation = BDragger::TARGET_IS_PARENT;
if (dragger->fRelation == BDragger::TARGET_IS_PARENT)