SpinnerButton
friend class SpinnerButton;
SpinnerButton* fIncrement;
SpinnerButton* fDecrement;
class SpinnerButton;
fDecrement = new SpinnerButton(rect, "decrement", SPINNER_DECREMENT);
fIncrement = new SpinnerButton(rect, "increment", SPINNER_INCREMENT);
SpinnerButton(BRect frame, const char* name,
virtual ~SpinnerButton();
SpinnerButton::SpinnerButton(BRect frame, const char* name,
SpinnerButton::~SpinnerButton()
SpinnerButton::AttachedToWindow()
SpinnerButton::DetachedFromWindow()
SpinnerButton::Draw(BRect updateRect)
SpinnerButton::AdoptSystemColors()
SpinnerButton::HasSystemColors() const
SpinnerButton::MouseDown(BPoint where)
SpinnerButton::MouseMoved(BPoint where, uint32 transit,
SpinnerButton::MouseUp(BPoint where)
SpinnerButton::MessageReceived(BMessage* message)