SystemTimeSource
SystemTimeSource* fSystemTimeSource;
fSystemTimeSource = new SystemTimeSource();
SystemTimeSource::SystemTimeSource()
SystemTimeSource::~SystemTimeSource()
SystemTimeSource::AddOn(int32 * internal_id) const
SystemTimeSource::TimeSourceOp(const time_source_op_info & op, void * _reserved)
SystemTimeSource::NodeRegistered()
SystemTimeSource::_ControlThreadStart(void *arg)
reinterpret_cast<SystemTimeSource *>(arg)->ControlThread();
SystemTimeSource::ControlThread()
class SystemTimeSource : public BTimeSource
SystemTimeSource();
~SystemTimeSource();