Sword
re_syntax_table[c] = Sword;
re_syntax_table[c] = Sword;
re_syntax_table['_'] = Sword;
if (SYNTAX (j) == Sword)
if (SYNTAX (j) != Sword)
== Sword)
mcnt = (int) Sword;
mcnt = (int) Sword;
#ifndef Sword
re_syntax_table[c] = Sword;