SwitchDirectory
SwitchDirectory(&ref);
virtual void SwitchDirectory(const entry_ref* ref);
static_cast<TFilePanel*>(fWindow)->SwitchDirectory(ref);
static_cast<TFilePanel*>(fWindow)->SwitchDirectory(&ref);
SwitchDirectory(&ref);
SwitchDirectory(&ref);
SwitchDirectory(&ref);
SwitchDirectory(&ref);
SwitchDirectory(TargetModel()->EntryRef());
SwitchDirectory(parent);
panel->SwitchDirectory(&ref);
panel->SwitchDirectory(panel->TargetModel()->EntryRef());
panel->SwitchDirectory(&ref);
_inherited::SwitchDirectory(&setToRef);
virtual void SwitchDirectory(const entry_ref*);