SubmenuAt
BMenu* SubmenuAt(int32 index) const;
if (!teamMenu->SubmenuAt(i)) {
if (!teamMenu->SubmenuAt(i)) {
if (teamMenu->SubmenuAt(i) == NULL)
while (parent->SubmenuAt(childIndex) == NULL
while (!parent->SubmenuAt(childIndex)
menu = bar->SubmenuAt(bar->CountItems() - 1);
while ((menu = fMenuBar->SubmenuAt(0)) != NULL) {
fBar->SubmenuAt(i)->SetTargetForItems(this);
BMenu* fontSizeMenu = fFontField->Menu()->SubmenuAt(i);
BMenu* fontSizeMenu = fFontField->Menu()->SubmenuAt(i);
while ((subMenu = menu->SubmenuAt(index++)) != NULL)
_AddMenu(fMenuBar->SubmenuAt(0));
submenu = menu->SubmenuAt(index);
BMenu* submenuAtIndex = menu->SubmenuAt(index);
menu = menu->SubmenuAt(itemIndex);
BMenu* submenu = menu->SubmenuAt(menu->IndexOf(item));
BMenu* submenu = menu->SubmenuAt(index);
BMenu* submenu = menu->SubmenuAt(index);
BMenu* menu = fTransport->SubmenuAt(i);
BMenu* pMenu = m_pFullMenuBar->SubmenuAt(i);