StreamNode
if (opener.StreamNode() != NULL)
SaveWindowState(opener.StreamNode());
if (opener.StreamNode())
PoseView()->SaveState(opener.StreamNode());
if (opener.StreamNode() == NULL) {
if (opener.StreamNode() == NULL)
*opener.StreamNode() << scrollOriginCleaner << frameOffsetter
RestoreWindowState(opener.StreamNode());
PoseView()->Init(opener.StreamNode());
PoseView()->SwitchDir(ref, opener.StreamNode());
AttributeStreamNode* StreamNode() const;
if (opener.StreamNode() == NULL)
*opener.StreamNode() << memoryNode << filter << fileNode;