Symbol: StopNode
headers/os/media/MediaRoster.h
132
status_t StopNode(const media_node& node,
src/apps/codycam/CodyCam.cpp
175
fMediaRoster->StopNode(fProducerNode, 0, true);
src/apps/codycam/CodyCam.cpp
390
fMediaRoster->StopNode(fVideoConsumer->Node(), 0, true);
src/apps/cortex/NodeManager/NodeRef.cpp
1961
status_t err = BMediaRoster::Roster()->StopNode(
src/apps/cortex/addons/LoggingConsumer/NodeHarnessWin.cpp
104
r->StopNode(mConnection.consumer, 0, true);
src/apps/cortex/addons/LoggingConsumer/NodeHarnessWin.cpp
263
r->StopNode(mConnection.producer, 0, true); // synchronous stop
src/apps/mediaplayer/media_node_framework/NodeManager.cpp
719
fMediaRoster->StopNode(fVideoConnection.producer, 0, true);
src/apps/mediaplayer/media_node_framework/NodeManager.cpp
723
fMediaRoster->StopNode(fAudioConnection.producer, 0, true);
src/apps/mediaplayer/media_node_framework/NodeManager.cpp
728
fMediaRoster->StopNode(fVideoConnection.consumer, 0, true);
src/apps/tv/Controller.cpp
406
err = gMediaRoster->StopNode(dvb_node, 0, true);
src/apps/tv/Controller.cpp
409
err = gMediaRoster->StopNode(audio_mixer_node, 0, true);
src/apps/tv/Controller.cpp
412
err = gMediaRoster->StopNode(video_window_node, 0, true);
src/kits/game/GameSoundBuffer.cpp
460
roster->StopNode(fConnection->producer, 0, true);
src/kits/media/MediaRecorder.cpp
305
return BMediaRoster::CurrentRoster()->StopNode(fNode->Node(), 0);
src/kits/media/SoundPlayer.cpp
246
roster->StopNode(fPlayerNode->Node(), 0, true);
src/kits/media/experimental/MediaClient.cpp
349
return BMediaRoster::CurrentRoster()->StopNode(
src/servers/media_addon/MediaAddonServer.cpp
620
if (fMediaRoster->StopNode(node, 0, true) != B_OK) {
src/tests/kits/media/nodetest/main.cpp
242
rv = roster->StopNode(sourceNode, 0, true);
src/tests/kits/media/nodetest/main.cpp
246
rv = roster->StopNode(destinationNode, 0, true);