StateEntry
StateEntry* entry = fStates->Clear(true);
StateEntry* next = entry->next;
StateEntry* stateEntry = fStates->Lookup(Key(threadID, functionID));
StateEntry* stateEntry = fStates->Lookup(Key(-1, functionID));
StateEntry* stateEntry = fStates->Lookup(Key(-1, functionID));
StateEntry* defaultEntry = fStates->Lookup(Key(-1, functionID));
defaultEntry = new(std::nothrow) StateEntry(-1, functionID);
StateEntry* threadEntry = NULL;
threadEntry = new(std::nothrow) StateEntry(threadID, functionID);
StateEntry* next;
StateEntry(thread_id threadID, FunctionID* functionID)
typedef StateEntry ValueType;
size_t Hash(const StateEntry* value) const
bool Compare(const Key& key, const StateEntry* value) const
StateEntry*& GetLink(StateEntry* value) const
struct StateEntry;