Stat
void Stat(struct stat& stat);
status_t Stat(struct stat& stat);
return attribute.Stat(*stat);
status_t Stat(struct stat& stat);
return attribute.Stat(*stat);
status_t Stat(struct stat& stat);
return attribute.Stat(*stat);
status_t result = inode->Stat(&stat, NULL, true);
result = Stat(&st);
Stat(&st);
status_t Stat(struct stat* st,
Stat(&st);
delegation->GetInode()->Stat(&st);
return inode->Stat(stat, cookie);
status_t result = inode->Stat(stat);
virtual status_t Stat(attr_cookie* cookie, struct stat& stat) = 0;
status_t Stat(attr_cookie* cookie, struct stat& stat);
status_t Stat(attr_cookie* cookie, struct stat& stat);
status_t Stat(attr_cookie* cookie, struct stat& stat);
status_t status = attribute->Stat(cookie, *stat);
Stat();
Stat();
status_t Stat();
node->Stat(st);
descriptor->Stat(*stat);
fNode->Stat(stat);
Stat(st);
void Stat(struct stat &stat);
error = targetDomain->CreateFile(target, sourceNode->Stat(), file);
error = targetDomain->CreateDirectory(target, sourceNode->Stat(),
sourceNode->Stat(), link);
fssh_off_t chunkSize = (sourceFile->Stat().fssh_st_size / 20) / sCopyBufferSize * sCopyBufferSize;
bool progress = sourceFile->Stat().fssh_st_size > 1024 * 1024;