SpeedInfo
SpeedInfo* speedInfo = new SpeedInfo(*_LastSpeedInfo());
SpeedInfo* speed = new SpeedInfo;
PlaybackManager::_PushSpeedInfo(SpeedInfo* info)
if (SpeedInfo* lastSpeed = _LastSpeedInfo()) {
PlaybackManager::SpeedInfo*
return (SpeedInfo*)fSpeeds.ItemAt(fSpeeds.CountItems() - 1);
PlaybackManager::SpeedInfo*
return (SpeedInfo*)fSpeeds.ItemAt(index);
SpeedInfo* info;
SpeedInfo* info;
PlaybackManager::SpeedInfo*
PlaybackManager::SpeedInfo*
for (int32 i = 0; SpeedInfo* speed = _SpeedInfoAt(i); i++)
SpeedInfo* lastSpeed = _LastSpeedInfo();
SpeedInfo* info = new SpeedInfo(*lastSpeed);
SpeedInfo* info = _SpeedInfoForFrame(startFrame)->speed;
SpeedInfo* info = _SpeedInfoForTime(time);
SpeedInfo* info = _SpeedInfoForFrame(frame);
void _PushSpeedInfo(SpeedInfo* info);
SpeedInfo* _LastSpeedInfo() const;
SpeedInfo* _SpeedInfoAt(int32 index) const;
SpeedInfo* _SpeedInfoForFrame(int64 frame) const;
SpeedInfo* _SpeedInfoForTime(bigtime_t time) const;
struct SpeedInfo;