Speed
speed = Speed();
if (speed > Speed())
speed = Speed();
if (Speed() == USB_SPEED_HIGHSPEED || Speed() >= USB_SPEED_SUPERSPEED) {
switch (fPipe->Speed()) {
usb_speed Speed() const { return fSpeed; }
usb_speed Speed() const { return fSpeed; }
switch (pipe->Speed()) {
if (pipe->Speed() != USB_SPEED_HIGHSPEED) {
if (pipe->Speed() == USB_SPEED_HIGHSPEED) {
if (pipe->Speed() == USB_SPEED_LOWSPEED) {
if (pipe->Speed() == USB_SPEED_HIGHSPEED)
switch (pipe->Speed()) {
if (pipe->Speed() == USB_SPEED_LOWSPEED)
if (pipe->Speed() == USB_SPEED_LOWSPEED)
if (route != 0 && parent->Speed() == USB_SPEED_HIGHSPEED
usbDevice->Speed(), pipe->MaxBurst(), pipe->BytesPerInterval());
Fractal->Speed = 6;
u = (float) (F->Count) * (float) (F->Speed) / 1000.0;
if (F->Count >= 1000 / F->Speed) {
fRoot->Speed = speed;
int Speed;
IsLoopingEnabled(), Speed(), MODE_PLAYING_PAUSED_FORWARD,
Speed(), MODE_PLAYING_PAUSED_FORWARD, CurrentFrame());
listener->SpeedChanged(Speed());
NotifySpeedChanged(Speed());
float Speed() const;