SourceCode
class SourceCode;
SourceCode*& _code);
class DisassembledCode : public SourceCode {
class FileSourceCode : public SourceCode {
class SourceCode : public LineDataSource {
virtual ~SourceCode();
SourceCode* sourceCode,
SourceCode* sourceCode,
class SourceCode;
class SourceCode;
SourceCode*& _code) = 0;
SourceView::TextView::SetSourceCode(SourceCode* sourceCode)
virtual void SetSourceCode(SourceCode* sourceCode);
SourceCode* fSourceCode;
void SetSourceCode(SourceCode* sourceCode);
SourceCode* fSourceCode;
virtual void SetSourceCode(SourceCode* sourceCode);
SourceCode* code = NULL;
SourceView::SetSourceCode(SourceCode* sourceCode)
virtual void SetSourceCode(SourceCode* sourceCode);
SourceView::BaseView::SetSourceCode(SourceCode* sourceCode)
SourceView::MarkerManager::SetSourceCode(SourceCode* sourceCode)
SourceView::MarkerView::SetSourceCode(SourceCode* sourceCode)
AutoLocker<SourceCode> sourceLocker(fSourceCode);
class SourceCode;
void SetSourceCode(SourceCode* sourceCode);
SourceCode* fSourceCode;
SourceCode* sourceCode = NULL;
BReference<SourceCode> sourceCodeReference;
TeamWindow::_SetActiveSourceCode(SourceCode* sourceCode)
SourceCode* sourceCode = NULL;
BReference<SourceCode> sourceCodeReference(sourceCode);
void _SetActiveSourceCode(SourceCode* sourceCode);
SourceCode* fActiveSourceCode;
class SourceCode;
SourceCode* sourceCode = NULL;
BReference<SourceCode> sourceReference(sourceCode, true);
class SourceCode;
TeamDebugInfo::GetActiveSourceCode(FunctionDebugInfo* info, SourceCode*& _code)
SourceCode::~SourceCode()
Team::GetBreakpointsForSourceCode(SourceCode* sourceCode,
Team::GetStatementAtSourceLocation(SourceCode* sourceCode,