SignalSet
SignalSet(SIGINT).BlockInCurrentThread();
SignalSet&
SignalSet::RemoveSignal(int signal)
SignalSet&
SignalSet::RemoveSignals(const SignalSet& signals)
class SignalSet {
SignalSet::BlockInCurrentThread(SignalSet* oldMask) const
SignalSet::UnblockInCurrentThread(SignalSet* oldMask) const
SignalSet::SetCurrentThreadSignalMask(SignalSet* oldMask) const
SignalSet();
/*static*/ SignalSet
SignalSet::CurrentThreadSignalMask()
SignalSet signals;
SignalSet(int signal);
SignalSet(const sigset_t& signals);
SignalSet& AddSignal(int signal);
SignalSet& AddSignals(const SignalSet& signals);
SignalSet& RemoveSignal(int signal);
SignalSet& RemoveSignals(const SignalSet& signals);
SignalSet* oldMask = NULL) const;
SignalSet* oldMask = NULL) const;
SignalSet* oldMask = NULL) const;
static SignalSet CurrentThreadSignalMask();
SignalSet::SignalSet()
SignalSet::SignalSet(int signal)
SignalSet::SignalSet(const sigset_t& signals)
SignalSet::SetTo(const sigset_t& signals)
SignalSet::SetTo(int signal)
SignalSet::ContainsSignal(int signal) const
SignalSet&
SignalSet::AddSignal(int signal)
SignalSet&
SignalSet::AddSignals(const SignalSet& signals)