SignalDispositionInfo
SignalDispositionInfo* info = fDispositions.ItemAt(i);
SignalDispositionInfo* info = new(std::nothrow) SignalDispositionInfo(
ObjectDeleter<SignalDispositionInfo> infoDeleter(info);
SignalDispositionInfo* info = fDispositions.ItemAt(i);
SignalDispositionInfo* info
= new(std::nothrow) SignalDispositionInfo(it->first,
ObjectDeleter<SignalDispositionInfo> infoDeleter(info);
typedef BObjectList<SignalDispositionInfo> DispositionList;
SignalDispositionInfo* info;
SignalDispositionInfo* info;
SignalDispositionInfo(int32 _signal, int32 _disposition)
SignalDispositionInfo* info = fDispositions.ItemAt(rowIndex);
bool SignalDispositionInfoAt(int32 rowIndex, SignalDispositionInfo*& _info)