SetPulseRate
void SetPulseRate(bigtime_t rate);
void SetPulseRate(bigtime_t rate);
Window()->SetPulseRate(100000);
Window()->SetPulseRate(500000);
Window()->SetPulseRate(500000);
Window()->SetPulseRate(500000);
SetPulseRate(500000);
Window()->SetPulseRate(1000000);
SetPulseRate(0);
SetPulseRate(0);
SetPulseRate(100000);
Window()->SetPulseRate(100000);
SetPulseRate(1000000LL);
Window()->SetPulseRate(0);
Window()->SetPulseRate(1000000 / MANDELBROT_VIEW_REFRESH_FPS);
Window()->SetPulseRate(200000);
SetPulseRate(200000);
SetPulseRate(250000);
SetPulseRate(100000);
SetPulseRate(1000000);
SetPulseRate (500000);
SetPulseRate(1000000);
SetPulseRate(pulseRate);
SetPulseRate(1 * 1000 * 1000);
SetPulseRate(1 * 1000 * 1000);
Window()->SetPulseRate(500000);
fOwner->SetPulseRate(fOwner->PulseRate());
fOwner->SetPulseRate(fOwner->PulseRate());
SetPulseRate(fPulseRate);
SetPulseRate(0);
Window()->SetPulseRate(500000);
Window()->SetPulseRate(20000);
window->SetPulseRate(100000);
Window()->SetPulseRate(100000);
SetPulseRate(1000000);
SetPulseRate(1000000);
SetPulseRate(1000000);
SetPulseRate(100000);
SetPulseRate(1000000);
SetPulseRate(500000);
SetPulseRate(1000000);
SetPulseRate(100000.0);
window->SetPulseRate(500000);
SetPulseRate(1000000LL);
SetPulseRate(1000000);
SetPulseRate(1000000); // pulse once every 2 seconds
SetPulseRate(100000);
Window()->SetPulseRate(10000);
Window()->SetPulseRate(0);
Window()->SetPulseRate(200000);
Window()->SetPulseRate(150000);
SetPulseRate(1 * 1000 * 1000);