ShowContextMenu
virtual bool ShowContextMenu(BPoint where);
if (manipulator->ShowContextMenu(where))
virtual bool ShowContextMenu(BPoint where);
ShowContextMenu(screen_where);
void ShowContextMenu(const BPoint &screen_point);
void ShowContextMenu(BPoint screenWhere);
view->ShowContextMenu(where);
virtual void ShowContextMenu(BPoint, const entry_ref*);
virtual void ShowContextMenu(BPoint, const entry_ref*);
window->ShowContextMenu(where, pose == NULL ? NULL : pose->TargetModel()->EntryRef());
ShowContextMenu(where);
ShowContextMenu(where);
ShowContextMenu(where);
ShowContextMenu(where);
void ShowContextMenu(BPoint);