ShortcutsWindow
BMessage* msg = new BMessage(ShortcutsWindow::HOTKEY_ITEM_MODIFIED);
ShortcutsWindow* window = new ShortcutsWindow();
ShortcutsWindow::ShortcutsWindow()
ShortcutsWindow::~ShortcutsWindow()
ShortcutsWindow::QuitRequested()
ShortcutsWindow::_GetSettingsFile(entry_ref* eref)
ShortcutsWindow::_SaveKeySet(BEntry& saveEntry)
ShortcutsWindow::_LoadKeySet(const BMessage& loadMessage)
ShortcutsWindow::_GetWindowSettingsFile(entry_ref* eref)
ShortcutsWindow::_SaveWindowSettings(BEntry& saveEntry)
ShortcutsWindow::_LoadWindowSettings(const BMessage& loadMessage)
ShortcutsWindow::_AddNewSpec(const char* defaultCommand, uint32 keyCode)
ShortcutsWindow::MessageReceived(BMessage* message)
ShortcutsWindow::_MarkKeySetModified()
ShortcutsWindow::Quit()
ShortcutsWindow::DispatchMessage(BMessage* message, BHandler* handler)
class ShortcutsWindow : public BWindow {
ShortcutsWindow();
~ShortcutsWindow();