SettingsMessage
class SettingsMessage : public BMessage, public BLocker {
SettingsMessage(directory_which directory,
virtual ~SettingsMessage();
SettingsMessage fSettingsMessage;
fCookies = new SettingsMessage(B_USER_SETTINGS_DIRECTORY,
fSession = new SettingsMessage(B_USER_SETTINGS_DIRECTORY,
fSettings = new SettingsMessage(B_USER_SETTINGS_DIRECTORY,
class SettingsMessage;
SettingsMessage* fSettings;
SettingsMessage* fCookies;
SettingsMessage* fSession;
BrowserWindow::BrowserWindow(BRect frame, SettingsMessage* appSettings, const BString& url,
BrowserWindow(BRect frame, SettingsMessage* appSettings,
SettingsMessage* fAppSettings;
class SettingsMessage;
SettingsMessage* settings)
class SettingsMessage;
SettingsMessage* settings);
SettingsWindow::SettingsWindow(BRect frame, SettingsMessage* settings)
class SettingsMessage;
SettingsMessage* settings);
SettingsMessage* fSettings;
SettingsMessage::SetValue(const char* name, bool value)
SettingsMessage::SetValue(const char* name, int8 value)
SettingsMessage::SetValue(const char* name, int16 value)
SettingsMessage::SetValue(const char* name, uint16 value)
SettingsMessage::SetValue(const char* name, int32 value)
SettingsMessage::SetValue(const char* name, uint32 value)
SettingsMessage::SetValue(const char* name, int64 value)
SettingsMessage::SetValue(const char* name, uint64 value)
SettingsMessage::SettingsMessage(directory_which directory,
SettingsMessage::SetValue(const char* name, float value)
SettingsMessage::SetValue(const char* name, double value)
SettingsMessage::SetValue(const char* name, const char* value)
SettingsMessage::SetValue(const char* name, const BString& value)
SettingsMessage::SetValue(const char* name, const BPoint& value)
SettingsMessage::SetValue(const char* name, const BRect& value)
SettingsMessage::SetValue(const char* name, const entry_ref& value)
SettingsMessage::SetValue(const char* name, const BMessage& value)
SettingsMessage::SetValue(const char* name, const BFlattenable* value)
SettingsMessage::SetValue(const char* name, type_code type, const void* data,
SettingsMessage::SetValue(const char* name, const BFont& value)
SettingsMessage::GetValue(const char* name, bool defaultValue) const
SettingsMessage::~SettingsMessage()
SettingsMessage::GetValue(const char* name, int8 defaultValue) const
SettingsMessage::GetValue(const char* name, int16 defaultValue) const
SettingsMessage::GetValue(const char* name, uint16 defaultValue) const
SettingsMessage::GetValue(const char* name, int32 defaultValue) const
SettingsMessage::GetValue(const char* name, uint32 defaultValue) const
SettingsMessage::GetValue(const char* name, int64 defaultValue) const
SettingsMessage::GetValue(const char* name, uint64 defaultValue) const
SettingsMessage::GetValue(const char* name, float defaultValue) const
SettingsMessage::GetValue(const char* name, double defaultValue) const
SettingsMessage::InitCheck() const
SettingsMessage::GetValue(const char* name, const BString& defaultValue) const
SettingsMessage::GetValue(const char* name, const char* defaultValue) const
SettingsMessage::GetValue(const char *name, BPoint defaultValue) const
SettingsMessage::GetValue(const char* name, BRect defaultValue) const
SettingsMessage::GetValue(const char* name, const entry_ref& defaultValue) const
SettingsMessage::GetValue(const char* name, const BMessage& defaultValue) const
SettingsMessage::GetValue(const char* name, const BFont& defaultValue) const
SettingsMessage::Load()
SettingsMessage::GetValue(const char* name, type_code type, ssize_t numBytes,
SettingsMessage::_NotifyValueChanged(const char* name) const
SettingsMessage::Save() const
BAutolock _(const_cast<SettingsMessage*>(this));
SettingsMessage::AddListener(const BMessenger& listener)
SettingsMessage::RemoveListener(const BMessenger& listener)
SettingsMessage fSettingsMessage;