SetWeight
fRowInfos->SetWeight(i, getter);
fColumnInfos->SetWeight(i, getter);
fColumnInfos->SetWeight(column, weight);
fRowInfos->SetWeight(row, weight);
fHorizontalLayouter->SetWeight(i, weight);
fVerticalLayouter->SetWeight(i, weight);
fHorizontalLayouter->SetWeight(visibleIndex, weight);
fVerticalLayouter->SetWeight(visibleIndex, weight);
layouter->SetWeight(element, constraints.weight);
fLayouter->SetWeight(elementInfo.position, weight);
fLayouter->SetWeight(fElements[i].position, fElements[i].weight);
virtual void SetWeight(int32 element, float weight);
virtual void SetWeight(int32 element, float weight);
virtual void SetWeight(int32 element, float weight) = 0;
virtual void SetWeight(int32 element, float weight);
virtual void SetWeight(int32 element, float weight);