SetValueAt
SetValueAt(x, y, value, true);
void SetValueAt(uint32 x, uint32 y, uint32 value,
copy.SetValueAt(x, y, 0);
copy.SetValueAt(x, y, 0);
field.SetValueAt(x, y, value + 1);
next->Field()->SetValueAt(x, y, i + 1, true);
fField->SetValueAt(x, y, value + 1, true);
fField->SetValueAt(fKeyboardX, fKeyboardY, 0);
fField->SetValueAt(x, y, 0);
fField->SetValueAt(x, y, value);
fField->SetValueAt(x, y, 0);