SetToAllocated
static FreeChunk* SetToAllocated(void* allocated)
FreeChunk* chunk = FreeChunk::SetToAllocated(allocated);
FreeChunk* freedChunk = FreeChunk::SetToAllocated(allocated);
FreeChunk* freedChunk = FreeChunk::SetToAllocated(allocated);
FreeChunk* oldChunk = FreeChunk::SetToAllocated(oldBuffer);
FreeChunk* chunk = FreeChunk::SetToAllocated(buffer);
FreeChunk* chunk = FreeChunk::SetToAllocated(buffer);
static FreeChunk* SetToAllocated(void* allocated);