SetShape
uint32 SetShape; /* b0-1: %00 = 8X_8Y; %01 = 64X_1Y; %10 = 1X_64Y */
nv_image_pattern_ptr->SetShape = 0x00000000; /* 0 = 8x8, 1 = 64x1, 2 = 1x64 */
nv_image_pattern_ptr->SetShape = 0x00000000; /* 0 = 8x8, 1 = 64x1, 2 = 1x64 */
nv_image_pattern_ptr->SetShape = 0x00000000; /* 0 = 8x8, 1 = 64x1, 2 = 1x64 */
fTransformerListView->SetShape(NULL);
fTransformerListView->SetShape(NULL);
fTransformerListView->SetShape(shape);
fTransformerListView->SetShape(NULL);
SetShape(NULL);
fShapePathListener->SetShape(fCurrentShape);
SetShape(s);
SetShape(NULL);
SetShape(NULL);
fShapeListener->SetShape(pathSourceShape);
void SetShape(Shape* shape);