SetSamplingRate
virtual int32 SetSamplingRate(int32 fps);
void SetSamplingRate(double newRate);
status_t SetSamplingRate(int32 sample_rate);
return SetSamplingRate(SamplingRateFromId(newId));
status_t SetSamplingRate(uint32 newRate);
be_synth->SetSamplingRate(44100);
status_t SetSamplingRate(float sRate);
status_t SetSamplingRate(float sRate);
status_t SetSamplingRate(int32 rate);
return fSynth->SetSamplingRate(sample_rate);