SetPosition
virtual void SetPosition(float);
efi_status (*SetPosition) (struct efi_file_protocol* self, uint64_t position) EFIAPI;
fReply->Stream().SetPosition(dataStart);
ReadStream::SetPosition(Position position)
inline void SetPosition(Position position);
BSlider::SetPosition(position);
SetPosition(position);
SetPosition(position);
fPositionSlider->SetPosition(fPosition);
fPositionSlider->SetPosition(fPosition);
fPositionSlider->SetPosition(fPosition);
virtual void SetPosition(float position);
void SetPosition(off_t position);
fSizeSlider->SetPosition(1.0);
SetPosition(0.0);
SetPosition(0.0);
return SetPosition((float)value / TimeDuration());
int64 SetPosition(float value);
fController->SetPosition(value);
fControls->SetPosition(position, fController->TimePosition(),
fSeekSlider->SetPosition(value);
void SetPosition(float value, bigtime_t position,
slider->SetPosition(position);
slider->SetPosition(position);
tabRef->SetPosition(position);
tabRef->SetPosition(position);
void SetPosition(float position);
fWindowArea->LeftTopCrossing()->VerticalTab()->SetPosition(frame.left);
fWindowArea->LeftTopCrossing()->HorizontalTab()->SetPosition(frame.top);
fWindowArea->RightBottomCrossing()->VerticalTab()->SetPosition(
fWindowArea->RightBottomCrossing()->HorizontalTab()->SetPosition(
SetPosition();
SetPosition();
SetPosition();
SetPosition();
void SetPosition();
SetPosition(fCurrentToken.position);
fTokenizer.SetPosition(startPosition);
fTokenizer.SetPosition(startPosition);
fTokenizer.SetPosition(startPosition);
fTokenizer.SetPosition(position);
fGain->SetPosition(1.0);
fGain->SetPosition(1.0);
fPan->SetPosition(0.0);