SetPhantomPower
GetDspCommObject()->SetPhantomPower( fPhantom );
virtual void SetPhantomPower(BOOL fPhantom);
void SetPhantomPower( BOOL fPhantom );
virtual void SetPhantomPower(BOOL fPhantom) {}
SetPhantomPower( pMixerFunction->Data.fPhantomPower );