SetPenSize
virtual void SetPenSize(float size);
virtual void SetPenSize(float size) {}
virtual void SetPenSize(float size) { }
virtual void SetPenSize(float size);
virtual void SetPenSize(float size);
view->SetPenSize(penSize);
view->SetPenSize(2);
view->SetPenSize(1);
fInkView->SetPenSize(2.0);
view->SetPenSize(2.0);
view->SetPenSize(i * 2);
view->SetPenSize(1);
view->SetPenSize(1);
view->SetPenSize(1.5);
view()->SetPenSize(3.0);
view()->SetPenSize(1.0);
SetPenSize(1.0);
SetPenSize(kPieRingSize + 1.5f);
SetPenSize(kPieRingSize);
SetPenSize(OutLineLevel());
SetPenSize(2.0);
owner->SetPenSize(2);
owner->SetPenSize(1);
owner->SetPenSize(2);
owner->SetPenSize(1);
view->SetPenSize(step / 2);
view->SetPenSize(step * 2 / 3);
offscreen->SetPenSize(1);
offscreen->SetPenSize(oldSize);
offscreen->SetPenSize(1);
offscreen->SetPenSize(oldSize);
offscreen->SetPenSize(newPenSize);
SetPenSize(2);
SetPenSize(1);
owner->SetPenSize(2);
owner->SetPenSize(1);
target->SetPenSize(kSelectorPenSize);
target->SetPenSize(kSelectorPenSize / 2);
target->SetPenSize(1.0f);
view->SetPenSize(ceilf(hInset / 2.0));
view->SetPenSize(penSize);
view->SetPenSize(penSize);
fSuper->SetPenSize(2.0);
callbacks.SetPenSize(*penSize);
virtual void SetPenSize(float size);
SetPenSize(penSize);
static void _SetPenSize(void *p, float size) { return ((PictureIterator *) p)->SetPenSize(size); }
SetPenSize(1);
SetPenSize(2);
SetPenSize(4);
SetPenSize(2);
SetPenSize(1);
SetPenSize(2);
SetPenSize(1);
view->SetPenSize(2);
SetPenSize(1 / 1.8 / fScaling);
SetPenSize(i * 2);
SetPenSize(3.0);
SetPenSize(2);
SetPenSize(1);
SetPenSize(2.0);
SetPenSize(1.0);
SetPenSize(2.0);
SetPenSize(4.0);
SetPenSize(3.0);
SetPenSize(1.0);
void SetPenSize(float size);
virtual void SetPenSize(float size);
fState->GetDrawState()->SetPenSize(size);
virtual void SetPenSize(float size);
fCanvas->CurrentState()->SetPenSize(size);
fCanvas->GetDrawingEngine()->SetPenSize(
fCurrentView->CurrentState()->SetPenSize(penSize);
fWindow->GetDrawingEngine()->SetPenSize(
fCurrentView->CurrentState()->SetPenSize(penSize);
fWindow->GetDrawingEngine()->SetPenSize(
fPainter->SetPenSize(size);
virtual void SetPenSize(float size);
SetPenSize(state->PenSize());
void SetPenSize(float size);
SetPenSize(state->PenSize());
fState.SetPenSize(size);
virtual void SetPenSize(float size);
view.SetPenSize(penSize);
SetPenSize(2);
SetPenSize(1);
SetPenSize(1);
SetPenSize(fWidth);
SetPenSize(1);
SetPenSize(fWidth);
SetPenSize(1);
view->SetPenSize(7);
view->SetPenSize(1);
view->SetPenSize(0);
view->SetPenSize(1);
view->SetPenSize(2);
view->SetPenSize(1);
view->SetPenSize(3);
view->SetPenSize(1);
view->SetPenSize(4);
view->SetPenSize(4);
view->SetPenSize(7);
SetPenSize(state->fStrokeWidth);
SetPenSize(fState.fStrokeWidth);
fOffscreenView->SetPenSize(4);
SetPenSize(1.0);
SetPenSize(2.0);
SetPenSize(7);
SetPenSize(5);
SetPenSize(data->pensize);
void SetPenSize(float size);
s.SetPenSize(1.0);
s.SetPenSize(1.0 * 5);
s.SetPenSize(2.0);
s.SetPenSize(1.0);
s.SetPenSize(1.0);
s.SetPenSize(1.0);
s.SetPenSize(2.0);
fState->SetPenSize(fPenSize);
view->SetPenSize(1.0);
view->SetPenSize(fPenSize);
void SetPenSize(float penSize);
SetPenSize(2.0);
SetPenSize(5.0);
SetPenSize(PEN_SIZE);