SetPaused
virtual status_t SetPaused(bool isPaused, bigtime_t rampTime);
void SetPaused();
fPlayPause->SetPaused();
fPlayButton->SetPaused();
fPlayButton->SetPaused();
void SetPaused();
error = fileSound ->SetPaused(paused, rampTime);
error = fileSound ->SetPaused(paused, rampTime);