SetMix
return fMixer.SetMix(Info);
status_t SetMix(multi_mix_value_info *Info);
status_t SetMix(multi_mix_value_info* Info);
return fAudioControl.SetMix(Info);
status_t SetMix(multi_mix_value_info* mixValueInfo);
status_t status = fDevice->SetMix(&info);